![]() If your pet doesn't turn away from the food at first, tap your pet while it is trying to eat to stop it eating the food, you will eventually see the red exclamation mark above its head showing it doesn't want to eat it, and then you can continue training. Use this to your advantage by feeding them your chosen "icky food" over and over again and making them eat it to train your pet for different evolutions. Pakka pets are more likely to turn away from healthier (less fatty) food, and way more likely to turn away lower fat foods if they are not happy. Many people use Broccoli/Yogurt/Bread/Eggplant as a way to train their pets quickly. Because evolutions are largely based on HAPPY & HUNGER averages, you can use evo foods to make your pet evolve after only 5-10 min to achieve new evolutions quickly and easily assuming you have enough evo foods. Power evolving can be done using food with the evolve stat. If the evolution requires improved discipline or weight, you can move on to those stats to get an even better pet. Then, you can feed it evolve foods to assure you get that evolution, making sure the stats stay relevant to what evolution you want. Once their average values are what you desired, use the inspector to see if they will evolve into the desired pet you want. One of the most useful strategies is to fill the happiness and hunger dots to full, wait until they drop one or two dots, and fill them again. If your pet had these values at 0 after you feed them for the first time (in that age) you will probably not be able to get the best/hardest evolution. ![]() The only thing that matters when evolving is that the average happiness and hunger values are kept high. This means that even if you had a terrible average for your 'kid' pet, these bad averages won't carry over to your teen stage. The averages for happy & hunger only take into account the current age. Your pet's evolution will be based on the average happy & hunger values for that age, as well as it's discipline level and weight. If an egg has more than 3 evolutions for a certain age they will be sorted like this from first to last: hard, medium-hard, medium-easy, then easy. Hard pets are the ones you get when their average happiness and hunger stats are high, and when their Training/discipline bar is high and their weight is "healthy". Medium pets are the ones you get if you get their average happiness and hunger stats are at a high level. To get rid of it, you need to use a healing potion or medicine on it. You will know this because it will have a black skull next to its head and a part of the top of the screen will be shaded slightly blue/purple.
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